Now that The Elder Scrolls Blades is available to play we look back at the inception of the game from our interviews in 2018, and the challenges the team at Bethesda Game Studios had in bringing Tamriel to the phone.
Support us: https://www.patreon.com/noclip
Check out our website: https://www.noclip.video
Buy merch: https://store.noclip.video
Filmed by Jeremy Jayne & Esteban Martinez
Edited & Hosted by Danny O'Dwyer
Music Used:
The Elder Scrolls: Oblivion OST: Peace of Akatosh
https://www.youtube.com/watch?v=kgHqS...
Fracture 3:
https://www.audionetwork.com/browse/m...
The Elder Scrolls: Oblivion OST: All's Well:
https://www.youtube.com/watch?v=7qHin...
The Elder Scrolls: Oblivion OST: Ancient Sorrow:
https://www.youtube.com/watch?v=9FtqB...
Support us: https://www.patreon.com/noclip
Check out our website: https://www.noclip.video
Buy merch: https://store.noclip.video
Filmed by Jeremy Jayne & Esteban Martinez
Edited & Hosted by Danny O'Dwyer
Music Used:
The Elder Scrolls: Oblivion OST: Peace of Akatosh
https://www.youtube.com/watch?v=kgHqS...
Fracture 3:
https://www.audionetwork.com/browse/m...
The Elder Scrolls: Oblivion OST: All's Well:
https://www.youtube.com/watch?v=7qHin...
The Elder Scrolls: Oblivion OST: Ancient Sorrow:
https://www.youtube.com/watch?v=9FtqB...
bethesda The Challenge of Designing The Elder Scrolls: Blades | |
2,093 Likes | 2,093 Dislikes |
59,594 views views | 438K followers |
Gaming | Upload TimePublished on 30 Apr 2019 |
Không có nhận xét nào:
Đăng nhận xét